Forum #6: 3D Animation Wolf
One of the most important aspects in animation, is going to be fluidity. You want your character to move with ease when running, jumping, attacking, etc. Arcs will be important as well. Whenever your character moves, there's an arc involved. Be it the arm moving which is connected to a joint, the character may jump and there's an arc from where he begins to where he ends, or even if your character is throwing something like a ball, there's an arc where the ball goes from the player's throw to the end of the balls path. You may want to have appeal as well, but that doesn't mean it needs to be shiny and all happy. There are plenty of games where there may be disturbing imagery, epic monsters, etc. There's an appeal between the game developer's creation and the audience they're "appealing" to. There may be exaggeration as well. This being a game, it doesn't always have to be hyper-realistic. In GTA, the characters and env...



